Resume

Selected Work Experience

PhD Candidate: Researcher and Teacher

University of Skövde
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  • Designed, tested, and implemented a user-centric dialogue system, integrating Chat GPT, for a social robot.
  • Created own methodology, including a UX evaluation framework for studying users' expectations of social robots
  • Lead the entire process of several research projects, including experiments, UX evaluation, and qualitative analyses.
  • Taught at various courses on the UX program, e.g. advised final year projects and taught design principles.
  • Contributing member of The Research Ethics Council.

User Researcher

Gleechi
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  • Researched and identified best practices for VR training applications across diverse industries.
  • Conducted in-depth analysis, generating detailed reports to optimize VR training applications.
  • Developed methodology and conducted user studies, enhancing user experience and effectiveness.

Junior Project Manager

Sponsor Insight
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  • Conducted thorough analysis to evaluate the impact and visibility of sponsors during events that provided actionable insights for stakeholders.
  • Crafted visually engaging and informative client presentations, effectively communicating key insights and recommendations derived from the analysis.

Education

Doctor of Philosophy (PhD)

University of Skövde, Sweden
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  • Advanced understanding of research methods in tech use.
  • Deep knowledge of users interacting with tech.

Master of Arts (MA)

Lund University, Sweden
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  • In-depth knowledge of design, UX, and cognition through courses such as "Cognition, Interaction and Design."
  • Explored various applications of AI through courses such as "Neuromodelling, Cognitive Robotics, and Agents" and "Cognition and Communication."
  • Attained a deep comprehension of cognitive processes.
  • Master thesis on UX in VR.

Bachelor of Arts (BA)

Long Island University, USA
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  • Developed an in-depth understanding of human behavior and psychological mechanisms.
  • Learned research methodology, enabling the design and execution of research projects.
  • Cultivated analytical and critical thinking skills.

Skills

  • In-depth knowledge of AI and robots
  • Accessibility in technology
  • Figma
  • Project management
  • User experience
  • Understanding of human behavior in design
  • Creative and research writing
  • Teaching and presentation skills
  • Familiarity with C#, Python, and Unity